Three layers
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Users often see things differently than programmers. People who use modern general purpose computers (as opposed to embedded systems, analog computers, supercomputers, etc.) usually see three layers of software performing a variety of tasks: platform, application, and user software.
Platform software
Platform includes the firmware, device drivers, an operating system, and typically a graphical user interface which, in total, allow a user to interact with the computer and its peripherals (associated equipment). Platform software often comes bundled with the computer. On a PC you will usually have the ability to change the platform software.
Application software
Application software or Applications are what most people think of when they think of software. Typical examples include office suites and video games. Application software is often purchased separately from computer hardware. Sometimes applications are bundled with the computer, but that does not change the fact that they run as independent applications. Applications are almost always independent programs from the operating system, though they are often tailored for specific platforms. Most users think of compilers, databases, and other “system software” as applications.
User-written software
User software tailors systems to meet the users specific needs. User software include spreadsheet templates, word processor macros, scientific simulations, and scripts for graphics and animations. Even email filters are a kind of user software. Users create this software themselves and often overlook how important it is. Depending on how competently the user-written software has been integrated into purchased application packages, many users may not be aware of the distinction between the purchased packages, and what has been added by fellow co-workers.
System software
System software is any computer software which manages and controls computer hardware so that application software can perform a task. Operating systems, such as Microsoft Windows, Mac OS X or Linux, are prominent examples of system software. System software contrasts with application software, which are programs that enable the end-user to perform specific, productive tasks, such as word processing or image manipulation.
System software performs tasks like transferring data from memory to disk, or rendering text onto a display device. Specific kinds of system software include loading programs, Operating systems, device drivers, programming tools, compilers, assemblers, linkers, and utility software.
Software libraries that perform generic functions also tend to be regarded as system software, although the dividing line is fuzzy; while a C runtime library is generally agreed to be part of the system, an OpenGL or database library is less obviously so.
If system software is stored on non-volatile memory such as integrated circuits, it is usually termed firmware.
Program and library
A program may not be sufficiently complete for execution by a computer. In particular, it may require additional software from a software library in order to be complete. Such a library may include software components used by stand-alone programs, but which cannot work on their own. Thus, programs may include standard routines that are common to many programs, extracted from these libraries. Libraries may also include ’stand-alone’ programs which are activated by some computer event and/or perform some function (e.g., of computer ‘housekeeping’) but do not return data to their calling program. Libraries may be called by one to many other programs; programs may call zero to many other programs.
Relationship to computer hardware
Computer software is so called to distinguish it from computer hardware, which encompasses the physical interconnections and devices required to store and execute (or run) the software. In computers, software is loaded into RAM and executed in the central processing unit. At the lowest level, software consists of a machine language specific to an individual processor. A machine language consists of groups of binary values signifying processor instructions which change the state of the computer from its preceding state. Software is an ordered sequence of instructions for changing the state of the computer hardware in a particular sequence. It is usually written in high-level programming languages that are easier and more efficient for humans to use (closer to natural language) than machine language. High-level languages are compiled or interpreted into machine language object code. Software may also be written in an assembly language, essentially, a mnemonic representation of a machine language using a natural language alphabet. Assembly language must be assembled into object code via an assembler.
The term “software” was first used in this sense by John W. Tukey in 1958. In computer science and software engineering, computer software is all computer programs. The theory that is the basis for most modern software was first proposed by Alan Turing in his 1935 essay Computable numbers with an application to the Entscheidungsproblem.
Terminology
The term “software” is sometimes used in a broader context to describe any electronic media content which embodies expressions of ideas such as film, tapes, records, etc.
Computer software
Computer software is a general term used to describe a collection of computer programs, procedures and documentation that perform some tasks on a computer system.[1] The term includes application software such as word processors which perform productive tasks for users, system software such as operating systems, which interface with hardware to provide the necessary services for application software, and middleware which controls and co-ordinates distributed systems.